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I'm trying to use the proximity pattern in a normal. However, MP0.7 is
telling me that it isn't finding a normal type. I thought perhaps I needed
to add something like bozo, but if I do it before, it balks at the proximity
("no } found, found proximity instead"). If I do it after, it breaks the
other way. It looks to me like the proximity pattern is recognized as a
pattern but isn't *set* as the pattern, so when it gets to the end of the
normal, it bombs.
Here is the normal I've been working with:
normal
{
proximity
{
crater, 10
samples 10
sample_bailout 100
max_density 1
type 1
sides 1
}
normal_map
{
[0 .5 ]
[0.19 .5 ]
[.2 1 ]
[.3 .5 ]
[1 .5 ]
}
}
}
Anyone got any ideas?
Geoff
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